Hello,
I have a game to make for Windows.
This game need to have objects which have the same measures as in real world (and not depending of the screen resolution).
What I mean is if I draw an object which is one centimeter in Unity units and if I take a ruler to measure this object on the screen then I would like to measure one centimeter.
Is there any possibility to achieve this goal with unity?
Thanks in advance for any answer.
Trending Articles
More Pages to Explore .....