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Possibility to draw objects with real world measurements?

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Hello, I have a game to make for Windows. This game need to have objects which have the same measures as in real world (and not depending of the screen resolution). What I mean is if I draw an object which is one centimeter in Unity units and if I take a ruler to measure this object on the screen then I would like to measure one centimeter. Is there any possibility to achieve this goal with unity? Thanks in advance for any answer.

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